Most security offices within the game will also display nearby cameras on monitors, including the office that the Burntrap fight takes place in. CAM 3 (Supply Closet) selected on the map. CAMs 2A (West Hall) and 2B (West Hall Corner) selected on the map. CAM 1C (Pirate Cove) selected on the map. Most locations in the Pizzaplex hold only 2-6 cameras, or none at all. CAM 1B (Dining Area) selected on the map. They display all nearby enemies, and the camera UI glows red when motion is detected on a specific camera.
The camera system is a mechanic that can be accessed via the Faz-Watch in Security Breach. Upon shocking, the animatronics will be teleported back to the previous room they were in. A Shocker is given to the player, so that the player can shock any animatronic visible on the cameras. Instead of a monitor with tappable virtual buttons, the camera now has actual buttons in order to prevent from blocking the view of the camera.Īn extra function is added to the camera monitor, unlike the FNaF 1 camera. the camera monitor now appears in the table, in front of the player. In FNaF VR: Help Wanted, similar to the other challenges. It contains nine cameras which allows the player to watch over the animatronics.
The camera monitor in the Danger! Keep Out! challenge is similar to the camera in the FNaF 1 challenge, as both challenges is set in the same setting.